Although coding has yet to start on the Army Editor and the Army library a lot of work has already gone into getting the project kicked off.
I now have 28 initial requirements that are now in the system. These will guide me in the building of the above two components.
In some ways I was quite surprised. I thought this project would be a simple port of what I already had, but having now gone through the requirements it looks like that this is going to be a bigger job than the mapping system!
Although bigger than the mapping system, I will be coding technologies and concepts that I’m already very familiar with. This is in direct contrast with the mapping system where I was learning a whole bunch of new stuff. So hopefully, this will mean that I can get this part of the game completed in short order.
In hand with the building of the army components I am conducting further research into Ancient Warfare. I already have a lot of research under my belt, but up until now I seem to have missed out on Han’s Delbruk’s excellent work on Warfare in Antiquity.
I’m hoping that this will answer some of the questions that I still have with regard to ancient warfare and will hopefully help me hone the battle routines.
That’s it for this week.